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Ventuz - Präsentations-Software

 
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wann wirds wohl werkkzeug3 geben??? << View previous topic :: View next topic >> Sind Kirschkerne illegale Mörder? .. oder wars anders ? ;P  
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Operator
Operator


Joined: 15 Jul 2004

Posts: 553
Topics: 93

Location: Os

PostPosted: Tuesday, 13.September 2005, 11:07    Post subject Ventuz - Präsentations-Software Reply with quote

Funktioniert so ähnlich wie .wz1.
Ventuz benutzt eine Baum-Struktur, die beim .wz1 wegen der Übersichtlichkeit vermieden wurde.

Ich habe es ein wenig ausprobiert bin damit aber nicht klargekommen.
Vielleicht weil ich .wz1 gewohnt bin.
Ich habe mir das Videotutorial angeschaut, meiner Meinung nach ist .wz1 viel einfacher, übersichtlicher, für Einsteiger besser geeignet und Bewegungen sind einfacher zu erstellen.

Ventuz scheint ganz gut zu sein, wenn man sich die Klientel anschaut. Ausrufezeichen

http://www.ventuz.com

Ventuz Präsentationen:
http://www.ventuz.com/solutions/showcase.aspx

Screenshots:
http://www.ventuz.com/products/tour_interface.aspx


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BaMbAm
Zuschauer
Zuschauer


Joined: 12 Sep 2005

Posts: 4
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PostPosted: Tuesday, 13.September 2005, 11:47    Post subject (No subject) Reply with quote

hi......das tool verlang von meinem system eine microsoft .net runtime 1.1
nur konnte ich bei microsoft selbst noch im google eine download
möglichkeit finden Traurig

woher bekomm ich diese runtime1.1 ?

(mein system : xp pro.+ sp2 + sp2.8 )
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Operator
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Joined: 15 Jul 2004

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Location: Os

PostPosted: Tuesday, 13.September 2005, 11:51    Post subject (No subject) Reply with quote

Das soll wohl das hier sein:
http://www.microsoft.com/downloads/details.aspx?FamilyID=262d25e3-f589-4842-8157-034d1e7cf3a3&displaylang=en


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Flu0r
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Joined: 05 Sep 2004

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PostPosted: Tuesday, 13.September 2005, 13:17    Post subject (No subject) Reply with quote

Blödes dotnet
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Ich hab gespielt, und dann kam Werkkzeug ...und XSI... und jetzt auch noch Maya...

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BaMbAm
Zuschauer
Zuschauer


Joined: 12 Sep 2005

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PostPosted: Tuesday, 13.September 2005, 13:37    Post subject (No subject) Reply with quote

Ja das wars wohl ...jetzt funktioniert es ! Danke für die schnelle Hilfe
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Operator
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Joined: 15 Jul 2004

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PostPosted: Tuesday, 13.September 2005, 15:28    Post subject (No subject) Reply with quote

Fluor wrote:
Blödes dotnet
Was hast Du dagegen ?

@ BaMbAm:
Und wie findest Du Ventuz ?


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snoopy
Cubeconstructor
Cubeconstructor


Joined: 08 Sep 2005

Posts: 26
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PostPosted: Wednesday, 14.September 2005, 08:36    Post subject (No subject) Reply with quote

Also das Tool sieht ja nicht schlecht aus, ich denke das man damit vieles machen kann was mit Werkkzeug nicht möglich ist. Aber schwerer sieht es doch aus, ich installiere mir das gleich mal und schau mir das Programm an.
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snoopy
Cubeconstructor
Cubeconstructor


Joined: 08 Sep 2005

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PostPosted: Wednesday, 14.September 2005, 09:41    Post subject (No subject) Reply with quote

Naja, wegen Grafikkarte kein Rendering Window ... schade !
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Ventuz
Zuschauer
Zuschauer


Joined: 15 Sep 2005

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PostPosted: Thursday, 15.September 2005, 18:52    Post subject (No subject) Reply with quote

Hey guys,

I'm working for Ventuz and found this thread just surfing through the www. Comparing Ventuz to .wz1. is not appropriate, I think. The tools go in different directions and have different approaches. I’m not sure if you could produce such stunning demos in Ventuz. We have never really tried, since most of the time we caught in projects. Although I must say that the demos I have seen so far were very inspiring and cool stuff!!! Ventuz concept is a little different. It aims to produce interactive archives that allow control from the outside of the system and can also be controlled from other devices. There is a linear animation mode, but most of time we only use this for partial animation. The scenes are non-linear animated. The partial animations are to be seen as seamless fitting parts of one ore more general and non-linear animations. I have produced that free tutorial video. :o) It’s not really professionally done, I know, but I’m learning, and the next one will be better I hope. I’m planning on producing more free stuff to learn about Ventuz. I am always looking for input on what to explain and which topics to address. I think that the demo scene, although we get a lot of bullshit for working for companies like (I don’t even dare to write the M word here ;o) ), is not that far away. Same freakiness, same passion for real time rendered graphics. So please don’t rip me apart for posting here. It is not meant to be spam. If you have feedback on the video, I would appreciate a reply.

Thx
maik

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snoopy
Cubeconstructor
Cubeconstructor


Joined: 08 Sep 2005

Posts: 26
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PostPosted: Thursday, 15.September 2005, 19:38    Post subject (No subject) Reply with quote

Hi Ventuz.

make a bugfix version :o) I have a lot of errors ...

greets
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Operator
Operator


Joined: 15 Jul 2004

Posts: 553
Topics: 93

Location: Os

PostPosted: Friday, 16.September 2005, 07:26    Post subject (No subject) Reply with quote

Hi Ventuz

It was not really meant as comparison, more as an introduction.
All i know about Ventuz is that you can create cool stuff with it and that´s what we try to do. That´s the reason i mentioned Ventuz here.

Anyway, i would like to see in one of your next tutorials:
- how to create models (is it possible ? Verlegen ),
- how to create textures and texture mapping,
- and of course how to animate something. Winken

Continue your work, it will help a lot of people, i guess.


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scimitar
Debugger
Debugger


Joined: 01 Nov 2004

Posts: 277
Topics: 65

Location: München

PostPosted: Tuesday, 07.February 2006, 12:02    Post subject (No subject) Reply with quote

VentuZ???

Naja... angesehen... Sieht n bisschen wie Demojapa (richtig geschrieben?) aus...

Ich fand übrigens auch das SMODE Studio nicht schlecht...

Aber wz bleibt wz....

Geschockt

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mit grierig windender gebär folg´ ich dem werkkzeug hinterher.....
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Flu0r
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Joined: 05 Sep 2004

Posts: 449
Topics: 24

Location: München

PostPosted: Tuesday, 07.February 2006, 17:32    Post subject (No subject) Reply with quote

Moppi Demopaja Winken
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Ich hab gespielt, und dann kam Werkkzeug ...und XSI... und jetzt auch noch Maya...

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