Version 1.15

Version 1.15

Postby ikam » Sunday, 24.November 2013, 22:13

Hi

new version released. see blog for details : http://werkkzeug4ce.blogspot.com/
happy downloading.
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Re: Version 1.15

Postby Skinnytorus » Monday, 25.November 2013, 08:09

Cool. Thanks! :)
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Re: Version 1.15

Postby DromPeter » Tuesday, 03.December 2013, 21:32

First: Thanks for the tutorial. It's really great and might help me learn how to usw w4. Can't image what I will do with it ... And a few years ago I thought that Doom 3 was a great way to materialize things in my head.

Second: Thanks for the credits :)
I think my textures can be optimized. Propably they aren't done in the shortest possible way so if someone knows methods to improve them ... feel free to optimize :)

Greetings.
.01101000 01101001 01100100 01100100 01100101 01101110
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Re: Version 1.15

Postby Skinnytorus » Wednesday, 04.December 2013, 07:43

1) Glad you like the tutorial. Be sure to grab 1.15a version: http://werkkzeug4ce.blogspot.com/p/downloads.html.
No big deal - some minor corrections to the welcome page. ;)
2) Thanks for your input. Your textures rock! I will surely spend some time messing with them. If some idea strikes me, I will let you know :)
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Re: Version 1.15

Postby Lisbergsson » Tuesday, 07.January 2014, 06:14

Just wanted to say thanks for the tutorial. The examples for wz4 were informative, but navigating there and things weren't as convenient as I wanted. :)
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Re: Version 1.15

Postby Skinnytorus » Tuesday, 07.January 2014, 09:22

Hi, Lisbergsson.
You can try to restructure the tutorial file as you think fit and post it here. We are open for discussion.
And thanks for the input. :)
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Re: Version 1.15

Postby quickyman » Thursday, 09.January 2014, 23:16

really great work "ikam"
and a big thanks for the tutorial
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Re: Version 1.15

Postby CybeREX » Tuesday, 22.April 2014, 13:17

Hi there!
Nice news about WZ4 release. I starting from werkkzeug1 and done few intros 6-7 years ago, when slippy work on VeCTRONiX forum and we all learn WZ1.

PS. Hi quickyman, any news about SLiPPY, UNC, Krzysiek K., Dafunk, Slash_AtD?
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Re: Version 1.15

Postby ikam » Wednesday, 23.April 2014, 07:35

Hi CybeREX
welcome to wz4 ;)
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Re: Version 1.15

Postby CybeREX » Wednesday, 23.April 2014, 08:47

Thank you ikam!
Downloading tutorial and start learning new features =)
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Re: Version 1.15

Postby Skinnytorus » Wednesday, 23.April 2014, 08:59

Glad to hear that, CybeREX. Welcome! The manual is quite basic, so be sure to ask questions. ;)
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Re: Version 1.15

Postby CybeREX » Wednesday, 23.April 2014, 10:01

Thanks, Skinnytorus! Even basic tutorial is good than nothing. Questions... be sure I will ask some after complete reading WZ4 tutorial ;)
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Re: Version 1.15

Postby quickyman » Wednesday, 23.April 2014, 10:07

Hi CybeREX,

great to see you here.

Krzysiek K. is on demogroup DMA . for example as prod this one http://www.pouet.net/prod.php?which=57688
with Slash_Atd i write sometimes on ICQ
Dafunk is on a university
unc & preston was working on some realy cool demos and intro's like :
unc created some really cool intros on wz1 .. example:
http://www.pouet.net/prod.php?which=57286
=33423
=31828
=33423

+ other create things like:
http://www.pouet.net/prod.php?which=33423 ( u will seen which one are from unc & preston ;)

slippy ( the last contact to him is now over 5 years ago.

by the way .. i have all that old scenes from wz1 what we created on wz1 - what never been released :)
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Re: Version 1.15

Postby CybeREX » Wednesday, 23.April 2014, 11:06

Very good news quickyman! Also glad to see you here.
I will watch all this demos and intros in the evening. Also need to reanimate my old ICQ with VeCTRONiX contact list.
And about old staff that we did on WZ1 but still don't release. Maybe we do something like remix or made complete new one on WZ4 demo.
I will also search my backuped data, maybe I find something that we do in werkkzeug1
Again nice to see your here!
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