Mask operator

Mask operator

Postby corsair » Friday, 24.September 2010, 12:13

Hi, I'm having trouble getting the mask operator to work, it simply will not take an input despite how I try to stack and arrange it amongst the other operators.

Can anyone tell me what I'm doing wrong or what I'm missing?

cheers
corsair
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Re: Mask operator

Postby erbsen » Friday, 24.September 2010, 14:11

Hi corsair,
I am not that familiar with wz3te but i think Mask is an enhanced version of the Blend-Operator in .wz1
Mask needs 3 inputs, i guess you are using only 2.
I´ve attached an example.
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Re: Mask operator

Postby corsair » Friday, 24.September 2010, 15:01

Thanks for the quick awnser, I just wanted to post the problem was solved already. And yes, I didn't use three sources.
Although I couldn't find it at first, it's actually described on the website. I shouldn't have skipped 'getting started' :]
corsair
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Re: Mask operator

Postby erbsen » Friday, 24.September 2010, 15:10

OK, great. :)
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