Hi,
The fly mode in SplinedObject behaves weird: the mesh is backwards and it turns over quite unpredictably... Could you please have a look?
Example attached. Thank you.
Edit: Rotate only mode doesn't seem to work at all...
Do you have any idea of what the fly mode is supposed to do ?
I can't find any interest as it is for now... I can change this mode for another behavior (just move the object along the spline without orientation ???) any idea ?
Rotate mode : rotate only on the x axis, but strange too...
gui {
float dt;
}
TimeDelta = dt;
I don't know what to think about fly mode in both operator... I find it useless...
you can try a negative with this script :
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