[fixed] SphereSlicer works only in "from env" mode

[fixed] SphereSlicer works only in "from env" mode

Postby Skinnytorus » Sunday, 13.October 2013, 14:59

In wz4CE SphereSlicer works only in "from env" mode. Otherwise - no effect from changing any parameter. In the 2 months old wz4 release, disabling "from env" mode in any example with SphereSlicer causes crash. This problem should be addressed imho. Thank you.
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Re: SphereSlicer works only in "from env" mode

Postby ikam » Sunday, 13.October 2013, 16:27

it is a shader problem. Look it is painted in Red, It is a fix that I made. no more crash but Red painting, I will see how to fix the shader error for this operator.
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Re: SphereSlicer works only in "from env" mode

Postby ikam » Sunday, 13.October 2013, 16:36

It is fixed, it was a bad variable declaration.
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Re: SphereSlicer works only in "from env" mode

Postby Skinnytorus » Sunday, 13.October 2013, 17:12

Fixed. Well done! :)
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