[Fixed] SplinedParticles + Sparcle = CRASH!

Re: SplinedParticles + Sparcle = CRASH!

Postby Skinnytorus » Tuesday, 10.September 2013, 19:54

debug dx9 != release dx9
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Re: SplinedParticles + Sparcle = CRASH!

Postby ikam » Wednesday, 11.September 2013, 06:51

Ok thanks. Problem is now identified :
It only appear in the release version, when launched out from visual studio.
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Re: SplinedParticles + Sparcle = CRASH!

Postby ikam » Wednesday, 11.September 2013, 22:29

Ok, I fixed the crash, your ufo file now work properly.
The particles at 0.0.0 should also be resolved by the same fix. It's ok for me, if you can test it on your conf, please.
Thanks.
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Re: SplinedParticles + Sparcle = CRASH!

Postby Skinnytorus » Thursday, 12.September 2013, 07:33

I will check and get back to you this evening.
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Re: [Fixed] SplinedParticles + Sparcle = CRASH!

Postby Skinnytorus » Thursday, 12.September 2013, 18:55

You fixed it, man. Both bugs are gone. You've made the world happier! :-({|=
Many thanks.
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