PBR - Physically-Based Rendering

PBR - Physically-Based Rendering

Postby CybeREX » Wednesday, 26.November 2014, 10:31

I playing eve online and in upcoming update they show this

Image

also in youtube

http://www.youtube.com/watch?v=zaZtmqbR7_k
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Re: PBR - Physically-Based Rendering

Postby Skinnytorus » Wednesday, 26.November 2014, 20:33

Yeah... Looks cool. We are approaching the era of real-time renders. Game engines seem to be way ahead of 3d apps in that field. Old code base is a huge problem...
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