dev roadmap
Posted: Monday, 16.June 2014, 05:57
Hi,
Here a preview of what I planned to do on next dev :
Physx
- Physx overhaule (need a better integration with wz4 operators tree to fix weird behavior and in prevision of new physx features (particles, clothes) + library update to 3.3.1)
- Physx Particles + physx fluids operators
- Physx Clothes operators
Rendering
-Fix Directx 11 support and compatibility with Directx 9
Sounds
- New optional sound system (third party library integration, bass or fmod)
- Sounds operators
Miscellaneous
- New IPP operators + FX section
Here a preview of what I planned to do on next dev :
Physx
- Physx overhaule (need a better integration with wz4 operators tree to fix weird behavior and in prevision of new physx features (particles, clothes) + library update to 3.3.1)
- Physx Particles + physx fluids operators
- Physx Clothes operators
Rendering
-Fix Directx 11 support and compatibility with Directx 9
Sounds
- New optional sound system (third party library integration, bass or fmod)
- Sounds operators
Miscellaneous
- New IPP operators + FX section