The great topic of things you like to see in wz4
Posted: Wednesday, 15.August 2012, 21:09
So I put here some ideas and notes in bulk, maybe some are impossible to do, incomplete or unnecessary, but maybe some ideas here could one day lead to an achievement...
- colorize faces of the select cube object (to better distinguish select area)
- add to Select operator differents shapes or select by mesh
- Object Movable with the Mouse (Transform)
- Wireframe render
- Generate lines from a mesh
- bind with a physic engine
- Cut operator (delete faces and vertices from a plane and build faces on cutted area)
- Mesh operation (delete/add part of a mesh with another)
- full support for opengl and linux
- character Morph target animation
- Progressive meshes (LOD)
- smooth mesh (not subdivide, just smooth curves)
to be continued...
- colorize faces of the select cube object (to better distinguish select area)
- add to Select operator differents shapes or select by mesh
- Object Movable with the Mouse (Transform)
- Wireframe render
- Generate lines from a mesh
- bind with a physic engine
- Cut operator (delete faces and vertices from a plane and build faces on cutted area)
- Mesh operation (delete/add part of a mesh with another)
- full support for opengl and linux
- character Morph target animation
- Progressive meshes (LOD)
- smooth mesh (not subdivide, just smooth curves)
to be continued...