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The OCEAN scenery!

PostPosted: Sunday, 11.August 2013, 21:44
by Skinnytorus
Hey, guys.
I've recently been trying to fake water. Although wz4 currently lacks some important features for making a water surface (fresnel term, IOR, etc.), it's not hopeless. Look at this one :)

Re: The OCEAN scenery!

PostPosted: Monday, 12.August 2013, 15:28
by ikam
beautifull, congrats man

Re: The OCEAN scenery!

PostPosted: Monday, 12.August 2013, 15:38
by Skinnytorus
Thanks. Have you ever given a thought to adding a fresnel term to wz4? IMHO its should not be impossible...
These are cool tutorials on water shaders:
http://habibs.wordpress.com/lake/
http://www.riemers.net/eng/Tutorials/XN ... l_term.php
Do you see any potential for wz4 in there?

Re: The OCEAN scenery!

PostPosted: Monday, 12.August 2013, 15:51
by ikam
yes it is possible.
just need some time and motivation :)

maybe we should make demo pub to recruit coders, there is a lot of work and potential here :)

Image

Re: The OCEAN scenery!

PostPosted: Monday, 12.August 2013, 18:47
by Skinnytorus
Oh, yeah. We will pay them in pints of beer for coding ;)

Re: The OCEAN scenery!

PostPosted: Monday, 09.September 2013, 11:56
by erbsen
Just beautiful =D> , i´ll use it as a header image if i might.

Re: The OCEAN scenery!

PostPosted: Monday, 09.September 2013, 14:56
by Skinnytorus
hi, erbsen.
where've you been? we've been missing you! glad you're back! :)
And of course, you can use this render anywhere.