The OCEAN scenery!

The OCEAN scenery!

Postby Skinnytorus » Sunday, 11.August 2013, 21:44

Hey, guys.
I've recently been trying to fake water. Although wz4 currently lacks some important features for making a water surface (fresnel term, IOR, etc.), it's not hopeless. Look at this one :)
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Re: The OCEAN scenery!

Postby ikam » Monday, 12.August 2013, 15:28

beautifull, congrats man
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Re: The OCEAN scenery!

Postby Skinnytorus » Monday, 12.August 2013, 15:38

Thanks. Have you ever given a thought to adding a fresnel term to wz4? IMHO its should not be impossible...
These are cool tutorials on water shaders:
http://habibs.wordpress.com/lake/
http://www.riemers.net/eng/Tutorials/XN ... l_term.php
Do you see any potential for wz4 in there?
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Re: The OCEAN scenery!

Postby ikam » Monday, 12.August 2013, 15:51

yes it is possible.
just need some time and motivation :)

maybe we should make demo pub to recruit coders, there is a lot of work and potential here :)

Image
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Re: The OCEAN scenery!

Postby Skinnytorus » Monday, 12.August 2013, 18:47

Oh, yeah. We will pay them in pints of beer for coding ;)
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Re: The OCEAN scenery!

Postby erbsen » Monday, 09.September 2013, 11:56

Just beautiful =D> , i´ll use it as a header image if i might.
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Re: The OCEAN scenery!

Postby Skinnytorus » Monday, 09.September 2013, 14:56

hi, erbsen.
where've you been? we've been missing you! glad you're back! :)
And of course, you can use this render anywhere.
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