by Skinnytorus » Friday, 12.April 2013, 10:55
OK. I'll keep on trying. As far as I remember, in order to seamlessly loop a clip, it has to be one frame short of the full cycle (maybe i=127 is ok?). In wz tex anim it's not that simple. As I can see, in wz all timings are calculated according to bpm. Lots of questions here. Imho, simple logic stops here. Have you digged into all that stuff? Looking into the source code didn't give me the picture. Maybe, you could take a look?