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Shaded Smoke Mk2

PostPosted: Wednesday, 11.March 2015, 18:47
by Skinnytorus
Here is another approach to shading sprite particles.
This time I mix a blurred mesh with sprites.
Enjoy! :)

Re: Shaded Smoke Mk2

PostPosted: Thursday, 12.March 2015, 07:42
by CybeREX
Very Nice! And more perfomance from this variant!

Re: Shaded Smoke Mk2

PostPosted: Saturday, 14.March 2015, 08:04
by Skinnytorus
Glad you like it. :)
But anyway... Such things work much better using raycasting/raymarching...
Have you seen that? https://vimeo.com/79975906

Re: Shaded Smoke Mk2

PostPosted: Tuesday, 17.March 2015, 20:18
by CybeREX
No, but this video impress!

Re: Shaded Smoke Mk2

PostPosted: Wednesday, 18.March 2015, 08:08
by ikam

Re: Shaded Smoke Mk2

PostPosted: Wednesday, 18.March 2015, 22:12
by Skinnytorus
Very cool stuff indeed. Tons of respect to Fairlight! :)