Hey guys,
I've been experimenting with shadows and learnt that you can 'catch' a shadow pass via using ShadowGrab + Alpha on ModMaterial
and then using ipp Bloom with UseAlpha on. Then you can blur the masked shadow by using Blur param in Bloom op.
.
But the question is: how to make the Shadow invisible in viewport, but visible only to Bloom for alpha masking and blurring? Any ideas?
Thank you.