http://www.pouet.net/topic.php?which=87 ... &x=11&y=13
added on the 2012-04-28 20:51:06 by kb_ (you can find it on 14 page)
- For raymarching there's only a half finished op called CustomMaterial (on page 5) which accepts two text inputs that specify a vertex and pixel shader respectively. Render a Layer2D with it and you could do some raytracing... "Half finished" unfortunately means that except a matrix called "mvp" there are no constants going into the shader yet so no chance of animating anything.
Very interesting to try it, but Im not prodrammer, sorry
Can you help me?)))