crash of werkkzeug 1.201 with lwo model

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crash of werkkzeug 1.201 with lwo model

Postby thorgane » Wednesday, 09.May 2007, 21:28

Hi,

I've a problem with lightwave file. When i use the lwo file ( see below ) , the werkkzeug application make a serious crash.
Can you help me please ?


I'm french, and i don't understand german ( sorry ). May be, you have already anwser this question.

thank you
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Postby thorgane » Wednesday, 09.May 2007, 21:29

the lwo file ..
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Postby Flash » Wednesday, 09.May 2007, 22:50

Hi,
welcome to the forum

your lwo has 22 polygons which hava more than 4 vericles
Wz can onyl read polygons with 3 or 4 points.
open the model in Lightwave Modeler an Press Ctrl + t to triangulize the mesh, is should work then.

Amitiés Flash
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Postby thorgane » Thursday, 10.May 2007, 20:00

Hi,
Thank you for your help.

But, when i open the lwo file and press Ctrl + t and save it, the file don't work yet.
Could you explain me exactly ? i'm not friendly with lightwave ( i've the 9.0 version)

thank you
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Postby Flash » Thursday, 10.May 2007, 21:30

put the file to C:\nameof.lwo
Werkkzeug dosen't like long path names.

try this.
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Postby thorgane » Thursday, 10.May 2007, 21:44

Ok,

thank you !

It's work fine!
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Postby thorgane » Friday, 11.May 2007, 19:49

Hi,

Flash, how do you make this correct file ?

which keys are used ( pressed) ?

thank you
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Postby Flash » Friday, 11.May 2007, 19:54

in Lightwave I only trippled the mesh with CTRL + T
and saved the spaceship.lwo at C:\
next I started wz and loaded the lwo with the lightwave operator.

some ruels to load Lightwave objects
1. Tripple the mesh
2. no open edges like holes
3. no subdived mesh, if press Tab to transfor the subdivison faces into normal faces
4. load the lwos from a shourt datapath like C:\lwo\nameofthe.lwo
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Postby thorgane » Saturday, 12.May 2007, 10:01

Ok,

I find my problem.

In fact, i do must press SHIFT + T not CTRL + T.

Thank you for your help
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Postby Flash » Saturday, 12.May 2007, 15:03

oh, sorry

right SHIFT + T
CTRL + T is the drag tool
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