Transfer texture color attributes to debris

Transfer texture color attributes to debris

Postby Skinnytorus » Sunday, 25.May 2014, 11:32

Hey there,
I've been playing with Debris operator lately. Very powerful operator imho. The only thing it is lacking imho is the ability to pass colors from texture to clones.
I suggest adding DebrisTex0 and 1 source to Const shader operator. What do you think?
Skinnytorus
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