Page 1 of 1

Transfer texture color attributes to debris

PostPosted: Sunday, 25.May 2014, 11:32
by Skinnytorus
Hey there,
I've been playing with Debris operator lately. Very powerful operator imho. The only thing it is lacking imho is the ability to pass colors from texture to clones.
I suggest adding DebrisTex0 and 1 source to Const shader operator. What do you think?