Page 1 of 1

ADF mesh bbox display for Sprites ADF

PostPosted: Saturday, 14.September 2013, 13:39
by Skinnytorus
I noticed that setting up Sprites ADF would be much easier if we could display a bounding box of the adf mesh by pressing "y" on Sprites_ADF operator. Is that possible to implement? Thank you.

Re: ADF mesh bbox display for Sprites ADF

PostPosted: Wednesday, 18.September 2013, 05:29
by ikam
yes you're right. it also concern sph colliders.
sphSimpleCol now has his box. for the next, soon :)

Re: ADF mesh bbox display for Sprites ADF

PostPosted: Wednesday, 18.September 2013, 07:59
by Skinnytorus
Very well. Thanks. I will get back this evening.

Re: ADF mesh bbox display for Sprites ADF

PostPosted: Wednesday, 18.September 2013, 18:51
by Skinnytorus
Yes! Works great. Awesome! :)