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Re: SplinedParticles + Sparcle = CRASH!

PostPosted: Tuesday, 10.September 2013, 19:54
by Skinnytorus
debug dx9 != release dx9

Re: SplinedParticles + Sparcle = CRASH!

PostPosted: Wednesday, 11.September 2013, 06:51
by ikam
Ok thanks. Problem is now identified :
It only appear in the release version, when launched out from visual studio.

Re: SplinedParticles + Sparcle = CRASH!

PostPosted: Wednesday, 11.September 2013, 22:29
by ikam
Ok, I fixed the crash, your ufo file now work properly.
The particles at 0.0.0 should also be resolved by the same fix. It's ok for me, if you can test it on your conf, please.
Thanks.

Re: SplinedParticles + Sparcle = CRASH!

PostPosted: Thursday, 12.September 2013, 07:33
by Skinnytorus
I will check and get back to you this evening.

Re: [Fixed] SplinedParticles + Sparcle = CRASH!

PostPosted: Thursday, 12.September 2013, 18:55
by Skinnytorus
You fixed it, man. Both bugs are gone. You've made the world happier! :-({|=
Many thanks.