tunnel demo

tunnel demo

Postby ikam » Saturday, 24.May 2014, 22:07

yop

no really a demo, but just an improved version of the tunnel light snippet here : viewtopic.php?f=43&t=1435
And finally a test of the wz4 player and new features (new light system, shaders modifications, etc...)
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tunnel_demo.zip
(5.61 MiB) Downloaded 117 times
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Re: tunnel demo

Postby CybeREX » Sunday, 25.May 2014, 07:21

Well done ikam!
I pretty like dodge police car called wz4 =)
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Re: tunnel demo

Postby Skinnytorus » Sunday, 25.May 2014, 08:01

=D> Cool! I'd like to add headlights to the car. Any chance of seeing the source file? ;)
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Re: tunnel demo

Postby ikam » Sunday, 25.May 2014, 08:43

CybeREX wrote:I pretty like dodge police car called wz4 =)


I too played to need for speed :p


Skinnytorus wrote:=D> Cool! I'd like to add headlights to the car. Any chance of seeing the source file? ;)


yes, here. (just adapt the car.obj import to a correct path)
Attachments
tunnel_demo_src.zip
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Re: tunnel demo

Postby Skinnytorus » Sunday, 25.May 2014, 08:53

Many thanks, man! :)
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Re: tunnel demo

Postby Skinnytorus » Sunday, 25.May 2014, 09:58

Added the headlights. There is something weird going on with sprites in clip3. Sprite alpha is black... :(
Attachments
tunnel_light1.wz4
(65.54 KiB) Downloaded 114 times
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Re: tunnel demo

Postby ikam » Sunday, 25.May 2014, 10:28

try to copy sprites used for red/blue strobe lights, maybe a flag in sprite
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Re: tunnel demo

Postby Skinnytorus » Sunday, 25.May 2014, 10:50

Got it! I should have set the z buffer mode to zread! Thanks a lot. :)
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