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PBR - Physically-Based Rendering

PostPosted: Wednesday, 26.November 2014, 10:31
by CybeREX
I playing eve online and in upcoming update they show this

Image

also in youtube

http://www.youtube.com/watch?v=zaZtmqbR7_k

Re: PBR - Physically-Based Rendering

PostPosted: Wednesday, 26.November 2014, 20:33
by Skinnytorus
Yeah... Looks cool. We are approaching the era of real-time renders. Game engines seem to be way ahead of 3d apps in that field. Old code base is a huge problem...