for kinematics it's normal it is related to animation script, not to physx, kinematics only collide but notdriven by physics
If you experience again no simulation, it means that the problem is other... let see.
for handle it's not possible, because this is not the same render process than when showing from colliders or rigidbody operators.
If you experience again no simulation, it means that the problem is other... let see.
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