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Jet engine thrust!

PostPosted: Sunday, 08.July 2012, 14:33
by Skinnytorus
Hey guys,
Please, take a look at my attempt at jet engine flames using a particle system. Enjoy! :)

Re: Jet engine thrust!

PostPosted: Sunday, 08.July 2012, 18:18
by erbsen
Nice one.
I haven´t noticed it until now but do we only have static particles?

Re: Jet engine thrust!

PostPosted: Sunday, 08.July 2012, 18:39
by Skinnytorus
thanks, erbsen.
Sorry, but what do you mean by "...do we only have static particles?..". The particles I used are dynamic (i.e. ballistic). No random speed vectors are used intentionally to keep the shape of the flame. ;)

Re: Jet engine thrust!

PostPosted: Sunday, 08.July 2012, 19:06
by erbsen
When i move the jet let´s say up and down the shape of the flame stays the same, it isn´t affected by the movement.
I give you an .wz1 example.

static_dynamic_particles.k1

Re: Jet engine thrust!

PostPosted: Sunday, 08.July 2012, 19:20
by Skinnytorus
Ahh! Now I see what you mean. I will try find the answer...

Re: Jet engine thrust!

PostPosted: Tuesday, 10.July 2012, 08:47
by Skinnytorus
Sad news. As far as I can see no realtime dynamics is availble for particles in wz4.
Nevertheless, I will try to find ways to fake it for my jet engine example. ;)

Re: Jet engine thrust!

PostPosted: Tuesday, 10.July 2012, 18:34
by erbsen
I'm afraid so. :(

Re: Jet engine thrust!

PostPosted: Wednesday, 18.July 2012, 18:47
by erbsen
I assume it´s the thrust for your jet engine, so i guess we need DynamicParticles i wonder why they aren´t integrated.

Re: Jet engine thrust!

PostPosted: Wednesday, 18.July 2012, 19:17
by Skinnytorus
If you mean my Sparcle case, yes. That way I tried to work around the absense of dynamic particles.
Maybe ryg knows the answer...
As far as I can remember, wz3 doesn't have them either. And maybe wz3 particle system served as a prototype for the one used in wz4...
It's sad anyway. As I can see, FR guys do not feel like implementing themseleves any ground breaking features now... :(

Re: Jet engine thrust!

PostPosted: Sunday, 22.July 2012, 17:24
by erbsen
As far as I can remember, wz3 doesn't have them either. And maybe wz3 particle system served as a prototype for the one used in wz4...
You are right, that´s a good point.
It's sad anyway. As I can see, FR guys do not feel like implementing themseleves any ground breaking features now... :(
Maybe this winter as reEto wrote. viewtopic.php?f=41&p=5143#p5143

Re: Jet engine thrust!

PostPosted: Sunday, 22.July 2012, 19:03
by Skinnytorus
OK. Looking forward to that! :)