Reverse Multiply option

Reverse Multiply option

Postby Skinnytorus » Saturday, 24.May 2014, 20:05

Here is what I've come across in the example file. It turns out Reverse option in MultiplyMeshb operator reverses the way alpha is applied to the multiplied mesh.
Enjoy! :)
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Re: Reverse Multiply option

Postby CybeREX » Saturday, 24.May 2014, 20:37

what I found - If you press "O" button in viewport while you on camera, and move around this cubes 360 degrees .y, one side of cubes is transparent and another is flat =)
If you unchecked reverse button and move again around cubes, then another side of cubes will be transparent.
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Re: Reverse Multiply option

Postby Skinnytorus » Saturday, 24.May 2014, 21:20

Yep. That's basically what it does :)
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Re: Reverse Multiply option

Postby ikam » Saturday, 24.May 2014, 22:19

Ok thanks. intersting, never care about this parameter.
It reverse meshes order.
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