Reverse Multiply option

Reverse Multiply option

Postby Skinnytorus » Saturday, 24.May 2014, 20:05

Here is what I've come across in the example file. It turns out Reverse option in MultiplyMeshb operator reverses the way alpha is applied to the multiplied mesh.
Enjoy! :)
You do not have the required permissions to view the files attached to this post.
Skinnytorus
Operator
Operator
 
Posts: 1299
Joined: Monday, 06.February 2012, 17:46

Re: Reverse Multiply option

Postby CybeREX » Saturday, 24.May 2014, 20:37

what I found - If you press "O" button in viewport while you on camera, and move around this cubes 360 degrees .y, one side of cubes is transparent and another is flat =)
If you unchecked reverse button and move again around cubes, then another side of cubes will be transparent.
CybeREX
Demomaker
Demomaker
 
Posts: 152
Joined: Thursday, 03.April 2014, 07:44

Re: Reverse Multiply option

Postby Skinnytorus » Saturday, 24.May 2014, 21:20

Yep. That's basically what it does :)
Skinnytorus
Operator
Operator
 
Posts: 1299
Joined: Monday, 06.February 2012, 17:46

Re: Reverse Multiply option

Postby ikam » Saturday, 24.May 2014, 22:19

Ok thanks. intersting, never care about this parameter.
It reverse meshes order.
ikam
Operator
Operator
 
Posts: 911
Joined: Friday, 14.October 2011, 13:00
Location: France


Return to Tutorials



Who is online

Users browsing this forum: No registered users and 1 guest

cron