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werkkzeug4 CE

PostPosted: Tuesday, 03.September 2013, 16:31
by ikam
Hi

http://werkkzeug4ce.blogspot.com

We created a new fork of the werkzkeug4 project to continue all next developments.

The main reason is to make a big clean in the project and to break with the farbrausch influence and give to wz4 a second life according comunity fan users orientations, why it is renamed to werkkzeug4 CE (Community Edition.) Dev are only focused on werkzkeug4 tool, so all others sources code or useless stuff have been removed.

I started to clean a bit and restructure some parts of code and remove some useless stuff.

Binaries will now distibuted on the github page. ( not available for now, wait a little bit or just build it yourself :) )

Changes in 1.0

(see changelog : https://github.com/wzman/werkkzeug4CE/commits/master)

Re: werkkzeug4 CE

PostPosted: Tuesday, 03.September 2013, 19:56
by Skinnytorus
Long live werkkzeug4 CE! Glad you at last did it, man! :-({|=

Re: werkkzeug4 CE

PostPosted: Tuesday, 03.September 2013, 19:58
by Skinnytorus
By the way... why won't you include a directory with binaries for complete noobs?

Re: werkkzeug4 CE

PostPosted: Tuesday, 03.September 2013, 21:14
by ikam
it's planed, soon :)

Re: werkkzeug4 CE

PostPosted: Thursday, 05.September 2013, 08:49
by Y.J.P.
Thus werkkzeug will grow stronger!
More people, better development.

Re: werkkzeug4 CE

PostPosted: Thursday, 05.September 2013, 16:33
by ikam
Yes for dev, and we also need testers to check new features and non regression bugs and any other actor who want help by its own resources.
Don't hesitate to report bugs or anything else.
Thanks.

Re: werkkzeug4 CE

PostPosted: Thursday, 05.September 2013, 19:20
by ikam
I added to sources scripts to help to build packages (zipped binaries with physx dll, ready to download and play, for users who don't want to compile)

You can download here :

x86 version :
https://github.com/wzman/werkkzeug4/raw ... x9_x86.zip

x64 version
https://github.com/wzman/werkkzeug4/raw ... x9_x64.zip

change log is included in zip

If all is ok, I will put links on blog.

Enjoy :)

Note : this is the first time, the player x64 is released, it can be bugged...

Re: werkkzeug4 CE

PostPosted: Thursday, 05.September 2013, 20:51
by Skinnytorus
Yo, bro! Thanks alot! :)

Re: werkkzeug4 CE

PostPosted: Thursday, 05.September 2013, 21:17
by ikam
sorry, I forgot to include players in the script that build packages, so no player yet, I will fix it tomorrow :p

Re: werkkzeug4 CE

PostPosted: Thursday, 05.September 2013, 21:25
by Skinnytorus
Bug? When I open Wz4CE from desktop shortcut I get this screen...
What might that mean?
Clipboard01.png

Re: werkkzeug4 CE

PostPosted: Thursday, 05.September 2013, 21:40
by ikam
check if there is a config_wz4 file present.

as I changed many things in themes and editor parameters the old config files are no more compatible, delete them it will be re-created at startup

Re: werkkzeug4 CE

PostPosted: Thursday, 05.September 2013, 21:43
by Skinnytorus
Ahhh. Thanks. I should have also run wz4ce as admin.

Re: werkkzeug4 CE

PostPosted: Thursday, 05.September 2013, 21:46
by Skinnytorus
- Add theme controls to resize operators
I can't figure out how do I do that?

Re: werkkzeug4 CE

PostPosted: Thursday, 05.September 2013, 21:46
by ikam
in theme editor (edit Custom theme), at bottom, operators size :)

Re: werkkzeug4 CE

PostPosted: Thursday, 05.September 2013, 21:55
by Skinnytorus
"Size"? It changes font size. Not operator's size.