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Re: Random "work in progress" shots

PostPosted: Friday, 27.March 2015, 18:46
by Skinnytorus
Yep. Looks sweet. How about making a massive 'above the clouds' scene? ;). I've always been wondering if UE4 is capable of that kind of thing without the truesky plugin :))

Re: Random "work in progress" shots

PostPosted: Friday, 27.March 2015, 19:57
by CybeREX
Thx! "Above the cloud?" Maybe I should deep into material and find some way to make procedural generated clouds?
Also would be nice to do sun shader and gas giant shaders with flowing and dynamic surface on it.

Test engine took 60mb of data (compressed), maybe with more data it would take up to 90-10 mb, and it will be megademo))

Here is updated atmosphere, but I forget to bloom night city lights, and they looks dark.

EarthCorrect.jpg

Re: Random "work in progress" shots

PostPosted: Friday, 27.March 2015, 20:10
by Skinnytorus
Thx! "Above the cloud?" Maybe I should deep into material and find some way to make procedural generated clouds?

Well... Since you've delved into UE4, why not give it a try? ;)

Test engine took 60mb of data (compressed), maybe with more data it would take up to 90-10 mb, and it will be megademo))

That's one of the things that put me off in UE4 and Unity ;).

Here is updated atmosphere, but I forget to bloom night city lights, and they looks dark.

Not bad. Although an overlaid sprite with a blurred crescent could do better imho.

Re: Random "work in progress" shots

PostPosted: Tuesday, 31.March 2015, 18:59
by CybeREX
And finally, one small step to the fr-08 hd (remake project)

I find a way to open scene and see how it was modelled and textured, so now it's much better for recreation original and add something new to the scenes.

PS. In the little future i will need procedural textures helps))

scene02-1.jpg


scene02-2.jpg

Re: Random "work in progress" shots

PostPosted: Tuesday, 31.March 2015, 19:09
by CybeREX
And just a mix of technology))

Old scene in the high end engine))

Scene2-ue4.jpg

Re: Random "work in progress" shots

PostPosted: Tuesday, 31.March 2015, 20:06
by Skinnytorus
Ha-ha-ha! Pretty authentic! :). An alpha mask for the trees wouldn't hurt though... ;)