Replicate object along spline?

Re: Replicate object along spline?

Postby Skinnytorus » Wednesday, 21.August 2013, 08:41

Thanks, man. I'm gonna pray harder O:)
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Re: Replicate object along spline?

Postby ikam » Monday, 26.August 2013, 16:33

another way to achieve your blasting ship
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Re: Replicate object along spline?

Postby Skinnytorus » Monday, 26.August 2013, 17:50

A good idea, man. Maxing out the Sparcle direction speed for the SplinedParticles looks promising!
I will play more with it. Many thanks for the tip!
P.S. This will keep me busy while waiting for your physx particle implementation. ;)
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Re: Replicate object along spline?

Postby Skinnytorus » Tuesday, 27.August 2013, 19:14

This method works ok for uniform projectile meshes, but fails for scaled ones.
Random chunk Direction doesn't follow spline tangents... :(
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