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Null and Time override?

PostPosted: Sunday, 26.August 2012, 19:23
by Skinnytorus
Hey guys,
I hope you all have the most recent wz4 build. I came across this commit by kebby at github: https://github.com/farbrausch/fr_public ... 122cc8cd3a.

The commit note says:
- added "Null" render op, does the same as "Add" but won't consolidate
- added time override to Add render node to control a child subtree
procedurally

The Null op exists, but I can't see the difference - it operates just like the Add op! And the time override does not show up...
Any ideas? Thank you.