XFI Support :)

Hilfe rund ums .werkkzeug

XFI Support :)

Postby c_h41r » Wednesday, 07.September 2005, 19:02

Hi Leutz

Ich brauch mal dringenst Hilfe beim einfügen des XFI-formates
in Werkkzeug.

Es ist so,das ich mit dem XFI-Modtool Models erstelle aber wenn ich diese
in Werkkzeug Importiere wird mir dort das Model nicht sichtbar
Angezeigt.

Es währe net, wenn mir jemand bei dem Problem helfen könnte.
c_h41r
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Postby Flu0r » Thursday, 08.September 2005, 11:14

Hallo!

Also erstmal gehe ich davon aus dass du mit "XFI" das Programm "Softimage |XSI" meinst.

Zweitens muss ich sagen dass Softimage|XSI und das HL2|XSIModtool, welches du wahrscheinlich meinst, einen grossen Unterschied haben. Das Modtool ist nicht als freies XSI gedacht, sondern nur zum HL2 modden. Du kannst damit keine sinnvollen Objects exportiert. Siehe auch:

http://www.softimage.com/products/Mod/v4/default.asp?pg=http://www.softimage.com/products/Mod/v42/version_limitations/

All features and functionality of the commercial version of SOFTIMAGE|XSI are enabled without the hassle of licensing.


Data from all sources can be brought into the XSI Mod Tool, including data from the commercial version of SOFTIMAGE|XSI.


    Data Input/Output

    Data output from the XSI Mod Tool will be limited to the following:

  • Scene files can be saved to a special .exp file format so they can be loaded into the SOFTIMAGE| XSI Mod Tool. XSI Mod Tool (.exp) files will not load in the commercial version of SOFTIMAGE|XSI.
    Note: To save or export requires an activation key
  • Rendered pictures will be allowed but will be watermarked and limited to a size no greater than 510px x 510px.
  • Rendering is limited to a single CPU.
  • All pre-packaged functionality of the product written as plugins (scripts etc.) will function as normal unless explicitly removed (see SDK section below for more information).
  • A 7,500-triangle limit for exported models (No limit otherwise).


    Licensing/Install
  • All licensing has been removed from the SOFTIMAGE| XSI Mod Tool.
  • Installation on systems running Windows 2000 and XP only.


    Persistence
  • Saving of external models has been disabled.
  • Saving of the render region (Save Region As...) has been disabled.
  • Loading/merging of scenes from any SOFTIMAGE|XSI version is enabled however, once the scene has been saved to the special .exp file format that scene will be accessible only via the SOFTIMAGE| XSI Mod Tool.
  • dotXSI™ files must be loaded through the File menu; they cannot be dragged and dropped into the Mod Tool interface.
  • Memocams contained in scenes built with the commercial version of SOFTIMAGE|XSI cannot be loaded in the XSI Mod Tool.
  • The crash recovery mechanism has been disabled.


    Customization
  • Workgroups – unavailable.
  • Add-ons - pre-existing add-ons can be loaded. Packaging and editing of add-ons has been disabled.
  • Layout - pre-existing layouts can be used. Creation of new layouts is allowed but saving these new layouts has been disabled.
  • Toolbars - pre-existing toolbars can be loaded. Creation of new toolbars is allowed but saving these new toolbars has been disabled.
  • Commands - pre-existing custom commands can be used. Creation of new custom command allowed but saving these new custom commands has been disabled.
  • Custom psets – pre-existing custom pset presets can be used. Dynamic custom psets created from within the UI and saved with the scene can also be used. Any spdl-based custom psets cannot be saved.
  • Synoptic - pre-existing synoptics can be loaded. Creating new synoptics is possible but saving these new synoptics has been disabled.
  • Key maps - pre-existing keymaps can be loaded. Users can create new keymaps but saving these new keymaps has been disabled.
  • Presets - pre-existing presets can be loaded. Users can create new presets but saving these new presets has been disabled.
  • User preferences - changes can be made to the User Preferences but these changes will not be persistent.


    Editors
  • FCurve Editor - save and export fraw2 has been blocked.
  • ScriptedOp Editor - all interfaces that extract data are unavailable. Parameter connection has been disabled.
  • Expression Editor - saving expressions to a file as either expression files or fcurves has been disbaled.
  • Texture Editor - Export Clip has been blocked.
  • Image Viewer - Export Clip has been blocked.
  • Weight Editor - Export Clip has been blocked.


    Compositor
  • FX Tree - the File Output node has been blocked.


    Simulation
  • All caching which creates files on disk has been disabled.


    Rendering
  • The mental ray standalone renderer has been removed.
  • Thread and host parallelism (distributed rendering, multi-cpu) is unavailable.
  • .mi file export is unavailable.
  • Interactive rendering is allowed however, XSI batch processing has been disabled.
  • Command line options, xsi -script and xsi –r,have been removed.
  • Shadow, photon, and final gathering map files as well light mapping cannot be loaded or saved.
  • Interactive rendering is permitted up to a resolution no greater than 510px x 510px (even numbers only).
  • Preview/pass rendering is restricted to a resolution of 400px x 300px
  • Rendered images will be watermarked with a SOFTIMAGE|XSI and mental ray watermark.


    Real-Time Shaders
  • All pre-existing shaders have been statically linked; there is no way to create custom shaders (inclusive of all shader types, such as: ogl, dx and cg).


    OGL viewports
  • Viewport capture has been disabled.
  • Viewports all bear a watermark.


    File Export
  • ExportAction has been disabled.
  • ExportdotXSIFile has been disabled.
  • ExportIGES has been disabled.
  • ExportMaterialLibrary has been disabled
  • Both the standalone and built-in Flipbook executable has been removed however, the FXTree will be able to provide this function in the XSI Mod Tool.


    SDK API / Plugins / Addons

    Plugins
  • Only loads signed addons (Plugins)
  • Only loads signed SPDL, Layout, Views.


    Scripting
  • Creation and traversal of a scene is allowed in the XSI Mod Tool.
  • "getvalue()" has been blocked which may hinder the function of some pre-existing scripts.
  • The scripting log window has been limited to 10 lines at a time.


    C++ API
  • SDK data accessor methods have been blocked which may hinder the function of most compiled plug-ins.


    Events, Commands and ScriptedOp
  • Only built-in plugins will be able to get data.
  • Parameters cannot be connected as inputs to custom operators.
  • ScriptedOps cannot be saved to an SPDL.
  • Presets cannot be saved.
  • Custom commands cannot be saved.


    SPDL
  • SPDLs cannot be installed directly.
  • SPDLs cannot be uninstalled.


    Addons
  • Addons can be installed, but some might need to be re-installed when the XSI Mod Tool is restarted.
  • Addons can be uninstalled
Ich hab gespielt, und dann kam Werkkzeug ...und XSI... und jetzt auch noch Maya...

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