- a single mega material for quick and basic design. A single operator that do the trick.
- a modular system to compose custom and advanced materials.
- and a manual code editor for programmers to write materials from scratch or just edit parts of a previous builded modular material an give full flexibility.
I already thought to a group operators system as presets and i like the idea, this is something I will probably work on (a bit like in houdini if you already test it) and not only for materials but for others operators family too.
Skinny : what I don't fully understand in your idea is : "be able to drive operator parameters by any parameter in any operator connected to the stack." Do you mean a a kind of convenient system where you can specify which parameter in which operator to export as global parameter so that it can be reused in a 'final' operator that imports all theses parameters to give the ability to drive them in a single place to avoid to go back in the operator tree ?
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